Arcade Mode
Arcade Mode is the roguelike counterpart to Secrets of Grindea's core gameplay. Each run in Arcade Mode starts off with a fresh character devoid of any skills, items and cards collected in previous attempts. Compared to Story Mode, healing is scarce, and there are few oportunities to grind for better levels and gear, meaning players will have to rely on skill to succeed.
Arcade Mode consists of 13 floors (two of which are only accessible under certain circumstances), each with a set amount of generated rooms and a different layout each run. In each Battle Room, the player has to defeat all enemies to advance to next rooms, and each floor has a Boss Room that needs to be defeated to progress towards the next floor.
Score System
Arcade Mode features a score system that awards players based on enemies defeated, their room clear times, and ability to avoid damage. Generally speaking, the faster players clear rooms and the less damage they take during a certain floor, the better their score will be.
Upon defeating a Battle or Boss Room, players will receive a rank based on their clear times for that room. The ranks range from S rank (highest) to D rank (lowest), and the clear times depend on the enemies encountered in the room (i.e. difficult enemies will allow you to spend more time before your rank is impacted).
Upon proceeding towards the next floor, players will receive two ranks based on their room clear times, and on the amount of damage taken during that floor. These two ranks are then combined into a final floor rank that can potentially award a lot of points on high ranks. To get the best rank possible (S rank), players have to both be fast on all rooms, and take no damage during the whole floor.
Permanent Unlocks
Arcade Mode features a progression system through Arcadia, where you develop the town from scratch, gathering Gold, Essence and comleting various quests. Some of these improvements include the Perk system, Curses and Treats, unlocking Potions for future runs, and many more.
A player's score will contribute to unlocks that can bring a new NPC to town or unlock a new cosmetic item. In addition, achievements unique to Arcade Mode can be unlocked to gain Essence and other cosmetic items.
Cosmetic item unlocks from Arcade can be used in all future runs, and will also be transferred to current and future Story Mode saves.
Catalysts
As the player completes Arcade Runs, they will unlock new difficulty levels called Catalysts. There are three catalysts in total: the first one makes the game harder, the second one weakens the healing received in runs, and the third one brings the difficulty level to the maximum.
Unlocking catalysts is done by beating Arcade Mode using the previous catalyst count (i.e. you unlock Catalyst of Mortality by beating Arcade Mode with Catalyst of Power).
Difficulty Modifiers
As the player progresses, they will unlock certain NPCs that will grant the ability to use Treats (modifiers that make the game easier, but substract from your score) and Curses (those that make the game harder and grant you extra score).
Treats and Cursed can be mixed together, but some combinations that are unintuitive (such as More Elites and No Elites) will force the player to unequip the conflicting Treat or Curse.
A combination of up to 3 Treats and Curses can be used at any time.