The Sentry

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N/A

The Sentry

A stationary and over-sized

Abilities

Modes

  • Green Guardians -  Connects with other Green Guardians to create a searing hot laser beam.
  • Purple Guardians - Creates a field of increased gravity that impedes the progress of its enemies.
  • Blue Guardians - Generates a shield that protects any unit (except itself) from taking damage. The Blue Guardian must be destroyed for the effect to end.

constantly spawning monsters.

Flavor Text

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The Sentry
Level ?
Health ?
Weakness None
Resistance None
Found in Flying Fortress
Sentrysprite.png

Abilities

Spawn - The Sentry constantly keeps spawning

,

Description

Despite not being very sturdy, and not packing that much of a punch, the wisps might very well be the most annoying thing created by man. Their quick, erratic movement make them very hard to hit, and adventurers without the appropriate skillset might find themselves cursing the creators of this little robot. If you don't have any ranged skills and your bow is out of arrows, try to corner it and then smash it's figurative face in.

Wisps are enemies that resemble a small orb-shaped robot that can be encountered in the Flying Fortress.

Behavior

Wisps will fly around using quick movements while always facing the player. Every once in a while, the Wisp will fire a spark projectile horizontally, which stops after a short distance and then move in a line towards the player. A line will indicate the direction in which it flies. This will then repeat once. If the spark is stopped with a Perfect Guard, the spark will chase the wisp.

On hard mode, the spark will home in on the player 4 times and move faster.

Tips

  • The wisp's initial shot can be pretty hard to dodge or guard if the wisp is on the same horizontal axis as the player. Either be ready to guard or move out of the way pre-emptively. and

Abilities

Modes

  • Green Guardians -  Connects with other Green Guardians to create a searing hot laser beam.
  • Purple Guardians - Creates a field of increased gravity that impedes the progress of its enemies.
  • Blue Guardians - Generates a shield that protects any unit (except itself) from taking damage. The Blue Guardian must be destroyed for the effect to end.

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